Blizzard Entertainment started as a humble game studio in southern California before hits like "StarCraft" and "World of ...
When Blizzard was founded, the video-game industry had not yet become the $200 billion business it is today. The Super ...
Play Nice is an excellent read. It did everything from make me wish Blizzard made a Star Wars RTS to feel empathy for Diablo ...
Making an expensive new RTS does seem risky, so I get it, but past rejections sure can sting in hindsight. Schreier reports ...
Diablo 4 almost ended up being a very different entity, as Diablo 3 director Josh Mosqueira envisioned it as a Batman Arkham ...
The Rise, Fall, and Future of Blizzard Entertainment reveals a long list of canceled games. Here's what Blizzard shelved over ...
Journalist Jason Schreier talks with The Post about his new book on the history of the video game company Blizzard ...
Using past reports combined with everything we read in Jason Schreier's new book, Play Nice, we’ve compiled a new, definitive list of every canceled Blizzard project over the years and what we know ...
The launch of Diablo 4's Vessel of Hatred expansion has been a bit of a disaster, the likes of which we've not seen for a ...
In Play Nice: The Rise, Fall, and Future of Blizzard Entertainment, Jason Schreier documents over 30 years of history in an ...
Jason Schreier, author of Play Nice, details the rise and fall of Blizzard, from the studios humble origins to Xbox's $69 ...
The Rise, Fall, and Future of Blizzard Entertainment, and it's a great book that sheds light on the history of Warcraft, ...